AI Insights · Timothy · January 2023
Top 5 Space Games Performance in Peru Q4 2022
Discover the performance trends of the top 5 space games in Peru for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 space games on a unified platform in Peru showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes
Throughout Q4 2022, weekly revenue for this title saw fluctuations, peaking at approximately $1.7K in early October before experiencing a dip to around $614. Weekly downloads were highest at the beginning of the quarter with 1K downloads but saw a general downward trend, ending the quarter with 295 downloads. Active users peaked at around 19.9K in early October, later stabilizing around 15.5K towards the end of December.
Galaxy Attack: Alien Shooter
This game experienced a peak in weekly downloads at 13.8K by the end of December, showing a significant upward trend from 5.1K at the beginning of the quarter. Weekly revenue also saw a peak in late November with about $1.1K, while active users increased steadily from 29.8K to 54.9K throughout the quarter.
Star Trek Fleet Command
Weekly downloads for this game were relatively low but saw a significant spike to 926 by the end of December. Revenue trends were more stable, with a peak of $813 in late October, and active users increased from 82 to 716 across the quarter, indicating growing engagement.
Eternal Evolution: Idle RPG
This newcomer saw its highest weekly revenue at $1.7K in late November. Weekly downloads fluctuated around the low hundreds, peaking at 337 in early December. Active users increased steadily from 210 to 619 by the end of the quarter, showing promising growth for this new entrant.
Galaxy Attack: Space Shooter
Weekly downloads for this game remained robust, peaking at 9.1K in early October and ending with 7.9K in December. Revenue saw a peak of $784 in late October, while active users remained consistently high, starting at 58.9K and reaching 63.4K by the end of the quarter.
These insights reflect the dynamic nature of the gaming market in Peru. For more detailed data and analysis, visit Sensor Tower.